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“During my 11 years of working in games industry QA, spanning across multiple Developers and Publishers, I have worked with many QA Outsourcers. Testology stand head and shoulders above all of the QA Outsourcers I have worked with before, the levels of productivity and professionalism they showed throughout the project was excellent. Testology are clearly streets ahead of everyone!
Other QA Outsourcers I have worked with in the past have actually added to our workloads but Testology have been absolute superstars! The dedication, commitment, drive and enthusiasm Testology have shown on this project, from
start to finish, has been top draw. I seriously could not have asked for more!

I’d also like to give a ‘nod of the hat’ to Testology’s general flexibility too; it is one of the main reasons we got through the multiple submissions smoothly and successfully. Having this flexibility in place so we could move all QA focus and manpower onto 1 platform, or 1 area of the game (e.g.: Online), at the drop of a hat was absolutely essential.
During the final submission push, some of the Testology QA Teams worked on-site at FreeStyleGames. This proved to be a master stroke and again, ensured that we hit our submission targets on time. The progress made during these final weeks whilst having Testology QA on-site was superb and it is a real credit to the quality and quantity of work Testology QA conducted when working on-site at FreeStyleGames.

Everyone at FreeStyleGames (QA, Dev-Team, Audio, Production etc) has commented on the difference it made having Testology on-site and the impressive general quality of Testology’s testing and communication when both working on-site at FSG and at Testology HQ!

Testology QA also played a huge part in helping us achieve 1st time submission approvals for some of the PS3/XB360 territories. So a huuuuugggggge thank you for a truly fantastic job on DJ Hero! Look forward to working with you guys again in the future!”

Joe Lenton, Head Of Testing, FreeStyleGames



“amBX have been working with Testology for nearly three years and we are extremely happy with the work they have done for us. They have tested both PC and embedded software and hardware for us. Reliable, high quality
testing with excellent flexibility are the hallmarks of the Testology team.”


Richard Cole, Development Director, amBX UK Limited



"We've been delighted with the work that Testology has carried out for us so far- they have been efficient, well organised, and their communication is superb with regular reports and feedback. I'd highly recommend them; they
are definitely the best external QA provider I've worked with."


Patrick O'Luanaigh CEO, nDreams Ltd

 

 

 

 

 

 

“Andy has been a significant part of the success of Lionhead and Bullfrog. His team's high performance standards and their ability to rise to the challenges and complexities of our games have been priceless over the years. It's been their excellent feedback that has brought us most success. Andy has always impressed me with his honesty on gameplay feedback, backing up his findings and providing possible avenues to explore using the output from his team.
Andy's experience in running testing has resulted in strong processes and procedures for running multiple projects. He has grown two test departments from scratch into our most efficient departments at Lionhead and Bullfrog. His testing teams have never been compromised and Andy has a strict hiring procedure for scaling his testing teams.

Their impressive bug find rate, gameplay feedback and Andy's dependability are just some of the reasons why Andy and his test department have been so respected at Bullfrog and Lionhead.”

Peter Molyneux, Creative Director, Microsoft Game Studios, Europe.


“I have worked with Andy on many AAA games over the years and I regard him as the most professional QA manager I have ever encountered. How he manages to maintain enthusiasm and diligence after playing the same level for the thousandth time is beyond my understanding. And the chances of bugs getting past his eagle eye is pretty much impossible, as the odd sloppy coder has learnt.
Andy has turned this staggering attention to detail to the management side of QA, too. He runs the tightest, most efficient testing team the industry is likely to see. How? It's because he has the knack of picking colleagues who have the same high level of quality, ability and commitment he does, and he trains them well and works them hard.
Most of all, though, Andy PLAYS games a lot, and apart from finding bugs and so on, the eye-opener for me was the suggestions and ideas he comes up with for enhancing various gameplay mechanics. This is another reason Andy has been a key ingredient in the making of so many memorable hit games.”


Mark Healey, Founder, Media Molecule

 

"I've found Andy dependable and thorough in his analysis of project progress. He is never afraid to tell you how it is and remains remarkably objective in offering constructive criticism. If a project satisfies Andy and his team you can be assured of the stability and quality of the build."

Jonty Barnes, Head of Production, Bungie

 

Continue to page 2 of testimonials >

 
 
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